tuxemon.event.conditions.has_tech module
- class tuxemon.event.conditions.has_tech.HasTechCondition[source]
Bases:
EventCondition
Check to see if the player has a technique in his party.
Script usage
is has_tech <technique>
- Script parameters:
technique – Technique slug name (e.g. “bullet”).
- name: ClassVar[str] = 'has_tech'
- test(session, condition)[source]
Check to see if the player has a technique in his party.
- Parameters:
session (Session) – The session object
condition (MapCondition) – The map condition object.
- Returns:
Whether the player has a technique in his party.
- Return type:
bool