Source code for tuxemon.event.conditions.has_tech

# SPDX-License-Identifier: GPL-3.0
# Copyright (c) 2014-2023 William Edwards <shadowapex@gmail.com>, Benjamin Bean <superman2k5@gmail.com>
from __future__ import annotations

from tuxemon.event import MapCondition
from tuxemon.event.eventcondition import EventCondition
from tuxemon.session import Session


[docs]class HasTechCondition(EventCondition): """ Check to see if the player has a technique in his party. Script usage: .. code-block:: is has_tech <technique> Script parameters: technique: Technique slug name (e.g. "bullet"). """ name = "has_tech"
[docs] def test(self, session: Session, condition: MapCondition) -> bool: """ Check to see if the player has a technique in his party. Parameters: session: The session object condition: The map condition object. Returns: Whether the player has a technique in his party. """ player = session.player tech = condition.parameters[0] if player.has_tech(tech): return True else: return False