tuxemon.event.conditions.has_box module
- class tuxemon.event.conditions.has_box.HasBoxCondition[source]
Bases:
EventCondition
Check to see how many monsters are in the box.
Script usage
is has_box <box>,<operator>,<value>
- Script parameters:
operator – Numeric comparison operator. Accepted values are “less_than”, “less_or_equal”, “greater_than”, “greater_or_equal”, “equals” and “not_equals”.
value – The value to compare the party with.
box – The box name.
- name: ClassVar[str] = 'has_box'
- test(session, condition)[source]
Return
True
if the condition is satisfied, orFalse
if not.- Parameters:
session (Session) – Object containing the session information.
condition (MapCondition) – Condition defined in the map.
- Returns:
Value of the condition.
- Return type:
bool