Source code for tuxemon.event.conditions.has_box

# SPDX-License-Identifier: GPL-3.0
# Copyright (c) 2014-2023 William Edwards <shadowapex@gmail.com>, Benjamin Bean <superman2k5@gmail.com>
from __future__ import annotations

from operator import eq, ge, gt, le, lt, ne

from tuxemon.event import MapCondition
from tuxemon.event.eventcondition import EventCondition
from tuxemon.session import Session


[docs]class HasBoxCondition(EventCondition): """ Check to see how many monsters are in the box. Script usage: .. code-block:: is has_box <box>,<operator>,<value> Script parameters: operator: Numeric comparison operator. Accepted values are "less_than", "less_or_equal", "greater_than", "greater_or_equal", "equals" and "not_equals". value: The value to compare the party with. box: The box name. """ name = "has_box"
[docs] def test(self, session: Session, condition: MapCondition) -> bool: box_name = str(condition.parameters[0]) check = str(condition.parameters[1]) number = int(condition.parameters[2]) player = session.player if box_name not in player.monster_boxes.keys(): raise ValueError(f"{box_name} doesn't exist.") party_size = len(player.monster_boxes[box_name]) if check == "less_than": return bool(lt(party_size, number)) elif check == "less_or_equal": return bool(le(party_size, number)) elif check == "greater_than": return bool(gt(party_size, number)) elif check == "greater_or_equal": return bool(ge(party_size, number)) elif check == "equals": return bool(eq(party_size, number)) elif check == "not_equals": return bool(ne(party_size, number)) else: raise ValueError(f"{check} is incorrect.")