tuxemon.technique.effects.wasting module

class tuxemon.technique.effects.wasting.WastingEffect[source]

Bases: TechEffect

Wasting: Take #/16 of your maximum HP in damage each turn where # = the number of turns that you have had this condition.

apply(tech, user, target)[source]
Parameters:
  • tech (Technique) –

  • user (Monster) –

  • target (Monster) –

Return type:

WastingEffectResult

name: ClassVar[str] = 'wasting'
session: Session
class tuxemon.technique.effects.wasting.WastingEffectResult(*args, **kwargs)[source]

Bases: dict

success: bool