tuxemon.map module
- class tuxemon.map.PathfindNode(value, parent=None)[source]
Bases:
object
Used in path finding search.
- Parameters:
value (Tuple[int, int]) –
parent (Optional[PathfindNode]) –
- get_parent()[source]
- Return type:
PathfindNode | None
- set_parent(parent)[source]
- Parameters:
parent (PathfindNode) –
- Return type:
None
- class tuxemon.map.RegionProperties(*args, **kwargs)[source]
Bases:
dict
- continue: Literal['up', 'down', 'left', 'right']
- enter: Sequence[Literal['up', 'down', 'left', 'right']]
- exit: Sequence[Literal['up', 'down', 'left', 'right']]
- key: str
- class tuxemon.map.RegionPropertiesOptional(*args, **kwargs)
Bases:
dict
- continue: Literal['up', 'down', 'left', 'right']
- key: str
- class tuxemon.map.TuxemonMap(events, inits, interacts, surfable_map, collision_map, collisions_lines_map, tiled_map, maps, filename)[source]
Bases:
object
Contains collisions geometry and events loaded from a file.
Supports entity movement and pathfinding.
- Parameters:
events (Sequence[EventObject]) –
inits (Sequence[EventObject]) –
interacts (Sequence[EventObject]) –
surfable_map (Sequence[Tuple[int, int]]) –
collision_map (MutableMapping[Tuple[int, int], Optional[RegionProperties]]) –
collisions_lines_map (Set[Tuple[Tuple[int, int], Direction]]) –
tiled_map (TiledMap) –
maps (dict) –
filename (str) –
- tuxemon.map.angle_of_points(point0, point1)[source]
Find angle between two points.
- Parameters:
point0 (Tuple[int, int]) – First point.
point1 (Tuple[int, int]) – Second point.
- Returns:
Angle between the two points.
- Return type:
float
- tuxemon.map.extract_region_properties(properties)[source]
Given a dictionary from Tiled properties, return a dictionary suitable for collision detection.
Uses exit_to, enter_from, and continue keys.
- Parameters:
properties (Mapping[str, str]) – Dictionary of data from Tiled for object, tile, etc.
- Returns:
New dictionary for collision use.
- Return type:
RegionProperties | None
- tuxemon.map.orientation_by_angle(angle)[source]
Return “horizontal” or “vertical”.
- Parameters:
angle (float) – Angle with the horizontal axis.
- Returns:
Whether the orientation is horizontal or vertical.
- Return type:
Literal[‘horizontal’, ‘vertical’]
- tuxemon.map.point_to_grid(point, grid_size)[source]
Snap pixel coordinate to grid, then convert to tile coords.
- Parameters:
point (Tuple[int, int]) – Point to snap.
grid_size (Tuple[int, int]) – Grid size.
- Returns:
Snapped point.
- Return type:
Tuple[int, int]
- tuxemon.map.snap_interval(value, interval)[source]
- Parameters:
value (float) –
interval (int) –
- Return type:
int
- tuxemon.map.snap_outer_point(point, grid_size)[source]
Snap point to nearest grid intersection.
If point is rounded up, the coords are 1 less on each axis.
- Parameters:
point (Tuple[int, int]) – Point to snap.
grid_size (Tuple[int, int]) – Grid size.
- Returns:
Snapped point.
- Return type:
Tuple[int, int]
- tuxemon.map.snap_point(point, grid_size)[source]
Snap point to nearest grid intersection.
- Parameters:
point (Tuple[int, int]) – Point to snap.
grid_size (Tuple[int, int]) – Grid size.
- Returns:
Snapped point.
- Return type:
Tuple[int, int]
- tuxemon.map.snap_rect(rect, grid_size)[source]
Align all vertices to the nearest point.
- Parameters:
rect (RectTypeVar) – Rect to snap.
grid_size (Tuple[int, int]) – Grid size.
- Returns:
Snapped rect.
- Return type:
RectTypeVar
- tuxemon.map.tiles_inside_rect(rect, grid_size)[source]
Iterate all tile positions within this rect.
The positions will be changed from pixel/map coords to tile coords.
- Parameters:
rect (ReadOnlyRect) – Area to get tiles in.
grid_size (Tuple[int, int]) – Size of each tile.
- Yields:
Tile positions inside the rect.
- Return type:
Generator[Tuple[int, int], None, None]
- tuxemon.map.translate_short_path(path, position=(0, 0))[source]
Translate condensed path strings into coordinate pairs.
Uses a string of U D L R characters; Up Down Left Right. Passing a position will make the path relative to that point.
- Parameters:
path (str) – String of path directions; ie “uldr”.
position (Tuple[int, int]) – Starting point of the path.
- Yields:
Positions in the path.
- Return type:
Generator[Tuple[int, int], None, None]