tuxemon.event.conditions.variable_set module

class tuxemon.event.conditions.variable_set.VariableSetCondition[source]

Bases: EventCondition

Check to see if a player game variable exists and has a particular value.

If the variable does not exist it will return False.

Script usage

is variable_set <variable>[:value]
Script parameters:
  • variable – The variable to check.

  • value – Optional value to check for.

name: ClassVar[str] = 'variable_set'
test(session, condition)[source]

Check to see if a player game variable has a particular value.

  • session (Session) – The session object

  • condition (MapCondition) – The map condition object.


Whether the variable exists and has that value.

Return type: