tuxemon.event.conditions.player_defeated module
- class tuxemon.event.conditions.player_defeated.PlayerDefeatedCondition[source]
Bases:
EventCondition
Check to see the player has at least one tuxemon, and all tuxemon in their party are defeated.
Script usage
is player_defeated
- name: ClassVar[str] = 'player_defeated'
- test(session, condition)[source]
Check to see the player has at least one tuxemon, and all tuxemon in their party are defeated.
- Parameters:
session (Session) – The session object
condition (MapCondition) – The map condition object.
- Returns:
Whether the player has at least one tuxemon in their party and if all their tuxemon are defeated.
- Return type:
bool