tuxemon.event.conditions.player_at module

class tuxemon.event.conditions.player_at.PlayerAtCondition[source]

Bases: EventCondition

Check to see if the player is at the condition position on the map.

Script usage

is player_at
name: ClassVar[str] = 'player_at'
test(session, condition)[source]

Check to see if the player is at the condition position on the map.

Parameters:
  • session (Session) – The session object

  • condition (MapCondition) – The map condition object.

Returns:

Whether the player is in the condition position.

Return type:

bool