tuxemon.event.conditions.money_is module
- class tuxemon.event.conditions.money_is.MoneyIsCondition[source]
Bases:
EventCondition
Check to see if the player has a certain amount of money (pocket).
Script usage
is money_is <slug>,<operator>,<value>
- Script parameters:
slug – Slug name (e.g. player or NPC, etc.).
operator – Numeric comparison operator. Accepted values are “less_than”, “less_or_equal”, “greater_than”, “greater_or_equal”, “equals” and “not_equals”.
amount – Amount of money
- name: ClassVar[str] = 'money_is'
- test(session, condition)[source]
Check to see if the player has a certain amount of money (pocket).
- Parameters:
session (Session) – The session object
condition (MapCondition) – The map condition object.
- Returns:
Whether the player has a certain amount of money.
- Return type:
bool