tuxemon.event.conditions.has_sprite module
- class tuxemon.event.conditions.has_sprite.HasSpriteCondition[source]
Bases:
EventCondition
Check to see if a NPC has a specific sprite.
Script usage
is has_sprite <sprite>
- Script parameters:
sprite – Sprite slug (eg. adventurer, heroine, swimmer, etc.)
- name: ClassVar[str] = 'has_sprite'
- test(session, condition)[source]
Return
True
if the condition is satisfied, orFalse
if not.- Parameters:
session (Session) – Object containing the session information.
condition (MapCondition) – Condition defined in the map.
- Returns:
Value of the condition.
- Return type:
bool