tuxemon.event.actions.unlock_controls module
- final class tuxemon.event.actions.unlock_controls.UnlockControlsAction[source]
Bases:
EventAction
Unlock player controls
Script usage
unlock_controls
- name: ClassVar[str] = 'unlock_controls'
- start()[source]
Called only once, when the action is started.
For all actions, you will need to override this method.
For actions that only need to run one frame you can simply put all the code here. If the action will need to run over several frames, you can init your action here, then override the update method.
- Return type:
None