# SPDX-License-Identifier: GPL-3.0
# Copyright (c) 2014-2023 William Edwards <shadowapex@gmail.com>, Benjamin Bean <superman2k5@gmail.com>
from __future__ import annotations
from dataclasses import dataclass
from typing import final
from tuxemon.event.eventaction import EventAction
from tuxemon.states.sink import SinkState
[docs]@final
@dataclass
class UnlockControlsAction(
EventAction,
):
"""
Unlock player controls
Script usage:
.. code-block::
unlock_controls
"""
name = "unlock_controls"
[docs] def start(self) -> None:
sink_state = self.session.client.get_state_by_name(SinkState)
if sink_state:
self.session.client.remove_state(sink_state)