tuxemon.technique.effects.stuck module

class tuxemon.technique.effects.stuck.StuckEffect[source]

Bases: TechEffect

This effect has a chance to apply the stuck status effect.

apply(tech, user, target)[source]
Parameters:
  • tech (Technique) –

  • user (Monster) –

  • target (Monster) –

Return type:

StuckEffectResult

name: ClassVar[str] = 'stuck'
session: Session
class tuxemon.technique.effects.stuck.StuckEffectResult(*args, **kwargs)[source]

Bases: dict

success: bool