tuxemon.technique.effects.reverse module

class tuxemon.technique.effects.reverse.ReverseEffect(objective)[source]

Bases: TechEffect

Reverse “Switch” effect: it returns the original monster type. “reverse user” “reverse target” “reverse both”

Parameters:

objective (str) –

apply(tech, user, target)[source]
Parameters:
  • tech (Technique) –

  • user (Monster) –

  • target (Monster) –

Return type:

ReverseEffectResult

name: ClassVar[str] = 'reverse'
objective: str
class tuxemon.technique.effects.reverse.ReverseEffectResult(*args, **kwargs)[source]

Bases: dict

success: bool