tuxemon.technique.effects.reverse module
- class tuxemon.technique.effects.reverse.ReverseEffect(objective)[source]
Bases:
TechEffect
Reverse “Switch” effect: it returns the original monster type. “reverse user” “reverse target” “reverse both”
- Parameters:
objective (str) –
- apply(tech, user, target)[source]
- Parameters:
tech (Technique) –
user (Monster) –
target (Monster) –
- Return type:
- name: ClassVar[str] = 'reverse'
- objective: str