tuxemon.technique.conditions.has_status module

class tuxemon.technique.conditions.has_status.HasStatusCondition[source]

Bases: TechCondition

Checks if the creature has a status or not.

name: ClassVar[str] = 'has_status'
session: Session
test(target)[source]

Return True if satisfied, or False if not.

Parameters:

target (Monster) –

Return type:

bool