Tuxemon
latest

Contents:

  • Scripting reference
Tuxemon
  • tuxemon.states package
  • Edit on GitHub

tuxemon.states package

Subpackages

  • tuxemon.states.bg package
  • tuxemon.states.choice package
  • tuxemon.states.combat package
    • Submodules
      • tuxemon.states.combat.combat module
      • tuxemon.states.combat.combat_animations module
      • tuxemon.states.combat.combat_menus module
  • tuxemon.states.control package
  • tuxemon.states.dialog package
  • tuxemon.states.input package
  • tuxemon.states.items package
  • tuxemon.states.journal package
  • tuxemon.states.minigame package
  • tuxemon.states.monster package
  • tuxemon.states.pc package
  • tuxemon.states.pc_kennel package
  • tuxemon.states.pc_locker package
  • tuxemon.states.persistance package
    • Submodules
      • tuxemon.states.persistance.load_menu module
      • tuxemon.states.persistance.save_menu module
  • tuxemon.states.phone package
  • tuxemon.states.player package
  • tuxemon.states.sink package
    • SinkState
      • SinkState.process_event()
      • SinkState.sprites
      • SinkState.transparent
  • tuxemon.states.splash package
  • tuxemon.states.start package
  • tuxemon.states.techniques package
  • tuxemon.states.transition package
    • Submodules
      • tuxemon.states.transition.fade module
        • FadeInTransition
        • FadeOutTransition
        • FadeTransitionBase
      • tuxemon.states.transition.flash module
        • FlashTransition
  • tuxemon.states.world package
    • Submodules
      • tuxemon.states.world.world_menus module
      • tuxemon.states.world.worldstate module

© Copyright 2015-2021, William Edwards. Revision e147cd3c.

Built with Sphinx using a theme provided by Read the Docs.