tuxemon.item.conditions.facing_sprite module
- class tuxemon.item.conditions.facing_sprite.FacingSpriteCondition(sprite)[source]
Bases:
ItemCondition
Checks if the player is facing a specific sprite. (eg. maniac, swimmer, log)
- Parameters:
sprite (str) –
- name: ClassVar[str] = 'facing_sprite'
- sprite: str