Source code for tuxemon.technique.effects.lifeleech

# SPDX-License-Identifier: GPL-3.0
# Copyright (c) 2014-2023 William Edwards <shadowapex@gmail.com>, Benjamin Bean <superman2k5@gmail.com>
from __future__ import annotations

from dataclasses import dataclass
from typing import TYPE_CHECKING

from tuxemon import formula
from tuxemon.technique.techeffect import TechEffect, TechEffectResult

if TYPE_CHECKING:
    from tuxemon.monster import Monster
    from tuxemon.technique.technique import Technique


[docs]class LifeLeechEffectResult(TechEffectResult): pass
[docs]@dataclass class LifeLeechEffect(TechEffect): """ This effect has a chance to apply the lifeleech status effect. Parameters: user: The Monster object that used this technique. target: The Monster object that we are using this technique on. Returns: Dict summarizing the result. """ name = "lifeleech"
[docs] def apply( self, tech: Technique, user: Monster, target: Monster ) -> LifeLeechEffectResult: if tech.slug == "status_lifeleech": # avoids NoneType situation and reset the user if user is None: user = tech.link assert user damage = formula.simple_lifeleech(user, target) target.current_hp -= damage user.current_hp += damage else: damage = formula.simple_lifeleech(user, target) target.current_hp -= damage user.current_hp += damage return { "success": bool(damage), } return {"success": False}