Source code for tuxemon.technique.effects.drain

# SPDX-License-Identifier: GPL-3.0
# Copyright (c) 2014-2023 William Edwards <shadowapex@gmail.com>, Benjamin Bean <superman2k5@gmail.com>
from __future__ import annotations

from dataclasses import dataclass
from typing import TYPE_CHECKING

from tuxemon import formula
from tuxemon.technique.techeffect import TechEffect, TechEffectResult

if TYPE_CHECKING:
    from tuxemon.monster import Monster
    from tuxemon.technique.technique import Technique


[docs]class DrainEffectResult(TechEffectResult): pass
[docs]@dataclass class DrainEffect(TechEffect): """ This effect has a chance to apply the drain status effect. Like poison, burn, etc. """ name = "drain"
[docs] def apply( self, tech: Technique, user: Monster, target: Monster ) -> DrainEffectResult: drained: bool = False if tech.slug == "status_poison": damage = formula.damage_full_hp(target, 8) target.current_hp -= damage drained = True if tech.slug == "status_burn": damage = formula.damage_full_hp(target, 8) target.current_hp -= damage drained = True return {"success": drained}